Lightning Elementals
High AR and solid damage make Lightning Elementals a heavy-hitting ranged unit. Decent HP and DR ensure that they'll remain in the fight if they're targetted, but they're not hardy enough to serve as a tank. Just be aware of their very short range and keep them up in the fray so they can dish out some serious electrical hurt.
Faction: Nature
Type: Infantry
Attack: Ranged
Rarity: Rare
CP: 6
Damage: 25-35
Range: 20
Speed: 7
Strikes/Attack: 2
Attacks/Second: 0.40
Equipment: None/None
Special: Shocking Strike (passive) - Massive electrical damage done with each blow.
| Stat | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| AR | ? | ? | ? | ? | 15 | ? | 16 | ? | ? | ? |
| DR | ? | ? | ? | ? | 27 | ? | 29 | ? | ? | ? |
| HP | ? | ? | ? | ? | 900 | ? | 975 | ? | ? | ? |
| Stamina | ? | ? | ? | ? | 12 | ? | 13 | ? | ? | ? |
| Morale | ? | ? | ? | ? | 114 | ? | 123 | ? | ? | ? |
page_revision: 1, last_edited: 1187370065|%e %b %Y, %H:%M %Z (%O ago)





